Solidworks Eviewer For Mac 6,5/10 4597 votes

In addition, eDrawings Viewer allows convenient viewing of supported AutoCAD® DWG and DXF files and native SolidWorks parts, assemblies, and drawings. The eDrawings Viewer is intended primarily for people who do not use CAD software and thus do not need to publish eDrawings files themselves.

EDrawings software is a product design communication tool for sharing representations of both 2D drawings and 3D models. The electronic data format of eDrawings files is highly compressed to enable easy transmission via email. When viewed with the eDrawings Viewer, these files provide intelligent interpretation tools (3D Pointer, Virtual Folding, Animated Drawing Views) that help the recipient easily understand and navigate the data they receive.

EDrawings files are created through the use of the eDrawings Publisher add-in, which works as a plug-in to many popular CAD products. Once created, an eDrawings file may be sent to anyone via email. To eliminate the frustrations normally associated with 2D and 3D design data, the viewer may be embedded directly in an eDrawings file.

These files can immediately be viewed by anyone with a Windows operating system. No additional CAD software or viewers are required. You can create eDrawings files from the following applications using the appropriate eDrawings Publisher application:. SOLIDWORKS 2005 or later. AutoCAD version R14.x, AutoCAD 2000, AutoCAD 2002, or AutoCAD 2004. Pro/ENGINEER® 2001, Pro/ENGINEER® WildFire 1.0, 2.0, 3.0, 4.0 and 5.0. CATIA V5 R14, R15, R16, R17, R18 & CATIA V5 R19.

Unigraphics: NX3, NX4, NX5, NX6 and NX7. Autodesk Inventor 8, 9, 10, 11, 2008, 2009 and 2010.

Solid Edge® V17, V18, V19, V20, ST and ST2. RapidFire Lite (View/Publish IGES, STEP & STL files). Sketchup (Free/ Professional) 5.0, 6.0 and 7.0.

EDrawings Professional extends the functionality of eDrawings Viewer to include markup and measure, and the unique ability to publish eDrawings files as review-enabled. Publishing a review-enabled eDrawings file is like embedding a markup pen in your document. Recipients are able to markup and measure the eDrawings file using the free eDrawings Viewer; they do not need to purchase eDrawings Professional or other software to view the eDrawings files. EDrawings Professional includes advanced viewing capabilities such as dynamic component translation, and dynamic cross section views. EDrawings Professional also includes the Publisher add-in for SOLIDWORKS®, AutoCAD®, CATIA®, Pro/ENGINEER®, Unigraphics/NX, Inventor, Autodesk Inventor, Solid Edge®, RapidFire Lite (View/Publish IGES, STEP & STL files), Google SketchUp and CoCreate's OneSpace users. EDrawings files (.eprt/.easm/.edrw) saved from SOLIDWORKS: the Okay to measure option must be enabled at the time the file was saved in SOLIDWORKS.eDrawings files (.eprt/.easm/.edrw) 'Saved as' a copy from eDrawings: the Enable measure option must be checked at the time the file is saved in eDrawings.

This option will only be available if the original file was measure-enabled.SOLIDWORKS files (.sldprt/.sldasm/.slddrw): only files last saved with a SOLIDWORKS Professional or Premium license can be measured in eDrawings Viewer. In eDrawings Professional, measure is available regardless of the SOLIDWORKS license used when saving the file.Other files (.dxf/.dwg): measure cannot be enabled in these files on eDrawings Viewer for Mac. EDrawings files (.eprt/.easm/.edrw) saved from SOLIDWORKS: the Okay to measure option must be enabled at the time the file was saved in SOLIDWORKS.eDrawings files (.eprt/.easm/.edrw) 'Saved as' a copy from eDrawings: the Enable measure option must be checked at the time the file is saved in eDrawings. This option will only be available if the original file was measure-enabled.SOLIDWORKS files (.sldprt/.sldasm/.slddrw): only files last saved with a SOLIDWORKS Professional or Premium license can be measured in eDrawings Viewer. In eDrawings Professional, measure is available regardless of the SOLIDWORKS license used when saving the file.Other files (.dxf/.dwg): measure cannot be enabled in these files on eDrawings Viewer for Mac. You can enable stereoscopic 3D views by following these steps:.

Ensure your NVIDIA 3D Vision or 3D Vision Pro, Glasses and emitter are installed, and the NVIDIA Control Panel is showing that stereoscopic 3D is enabled. Start the eDrawings application. Select Tools Options.

In the Options dialog box window, under Performance, enable Graphics boost. Enable 3D Stereo Viewing. Click OK. Open a model in eDrawings, and click Perspective on the top nav.

Bar to turn on 3D viewing. Put on your glasses, and watch your SOLIDWORKS designs come to life!Requirements: eDrawings version 2013 or later, NVIDIA Quadro Professional graphics card. EDrawings for iOS and Android now includes Augmented Reality (AR).

This allows users to view their SOLIDWORKS (or 3D design from many other CAD products) CAD designs in the real world. Kunci keyboard dasar.pdf. They simply activate the device’s camera and moments later, on the device’s screen, they can see their virtual design sitting on their desk or conference room table.

This is a dynamic experience where the user can use their mobile device as a portal to view their model in their current environment and move around the room to see it from any perspective. AR is a technology which “augments” a live video feed by digitally adding information, graphics, or in our case, 3D models. The digital items are added to the video in such a way that they look like they truly exist in the real world.A very popular example is the first-down marker shown on the field during NFL broadcasts. The line of scrimmage and first-down line look like they exist on the field, and update from play to play. But they don’t exist on the field. They are digitally added in real-time as the broadcast is happening.In eDrawings, we add the 3D model at full scale and render it with the correct perspective. This is done to provide an accurate perception of what the final product’s size and shape will truly be when the product is finally produced.

The primary benefit provided by AR is that it allows people to visually experience a 3D design in a real-world context. This can be done at any stage in the design process, even at the very beginning. A designer can spend minutes creating an initial design concept, and then moments later, have the design concept sitting on the table, placed next to real objects for visual comparison. This real world experience can be applied throughout the many steps of the design process.Before this, product teams would need to wait for physical models to be made to get their first real world experience. This comes at both a financial and time cost, so physical models are typically produced intermittently when it is most prudent. Design communication is a very important part of the product development process.

There is a great deal of information, much of it very complex, which is constantly communicated throughout the process. Team members have varying levels of expertise, and can in turn, interpret information differently. Design communication challenges increase mistakes, along with development time and costs.CAD has continually evolved to make designs easier to understand for everyone involved. 3D CAD makes a design more tangible, and easier to understand, than antiquated 2D blueprints. Now, AR continues this trend by being more tangible than just a 3D model viewed on a computer screen.By seeing a design at full scale in the real world, we eliminate the opportunity to misinterpret a design’s size and scale. This is a common problem, even when working with 3D design tools.The sooner everyone truly understands the design, the more confidently the design can progress with few mistakes, which means creating a better design faster.

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Yes, there is value to AR beyond the initial “wow”. There is no denying that AR is a new and exciting technology in the design space, but its value-add goes further.Many people involved in product design, including the person that does the design in 3D CAD, are surprised by the size and form of new designs when they see the first physical manifestation. This is a problem for any product, but especially for consumer products.

AR provides that first real-world experience much sooner in the design process, thereby eliminating these undesirable (and costly) surprises later in the process.